Advanced Game Development

Turn your ideas into playable, industry-ready games.

Credential:

Diploma

Program length:

6 Terms

Area:

Entertainment Arts

School:

Centre for Entertainment Arts

About

Advanced Game Development is a full-time, two-year program covering the core disciplines of game development: art, design, programming, and production. You’ll create assignments, projects, and games that come together in a professional portfolio ready for the games industry.

You’ll gain hands-on experience completing junior- and industry-quality live-action and CG shots, applying practical lighting techniques, capturing footage with green screen and cinematography methods, and integrating your CG assets and animation into live-action plates and games. You’ll design mechanics, create stunning art, program functionality, and work under real-world creative and time constraints to turn your ideas into engaging, interactive experiences.

Software and hardware taught and provided to students during this program:

  • Unity Engine
  • Unreal Engine
  • Visual Studio
  • C#
  • Machinations
  • Maya
  • Houdini
  • Marmoset Toolbag 3
  • Substance Painter
  • Substance Designer
  • Sketchfab
  • Adobe Creative Cloud
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe XD
  • Git
  • Perforce
  • Confluence
  • Jira
  • MS Office

Admission requirements

  • High School Diploma or equivalent, or
  • English 30-1, English 30-2 or equivalent, or

and

  • Portfolio submission of 15-20 pieces of artistic/technical work (e.g., sketches, renderings, games, design variations, code snippets) in digital format. The portfolio should showcase the applicant’s proficiency in digital design software, creativity, artistic range, and/or technical ability. Portfolios should reflect the applicant’s personal artistic interests and identity. Successful applicant portfolios will reflect a broad range of techniques, influences, styles, and subject matter. Submissions must represent the original work of the applicant; if an item is a collaborative piece, list all contributors and describe your contribution.

If you have questions or would like an informal pre-assessment of your portfolio, please email ceaportfolio@bowvalleycollege.ca. Watch this video for more information.

*Students who do not have adequate samples for the portfolio submission may wish to enroll in the Foundation in Entertainment Arts Certificate before pursuing a diploma.

You need one of the following options:

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English Language Proficiency Requirements

For applicants whose first language is not English, please review English language proficiency requirements.

Academic upgrading

Enhance your previous education to meet the missing admissions requirements for one of the BVC programs.

Available intakes

Starts in
Registration opens in
Domestic
International
January 2026
September 2026
Starts in
Registration opens in
March for May course start dates
July for September course start dates
November for January course start dates
To register in an Open Studies course, find the course in the list below and click on the course code. Select the offering of the course that you would like to take, add it to the cart, proceed to checkout, and pay with a credit card.
March for May course start dates
July for September course start dates
November for January course start dates
To register in an Open Studies course, find the course in the list below and click on the course code. Select the offering of the course that you would like to take, add it to the cart, proceed to checkout, and pay with a credit card.

Tuition and fees

Term
Tuition fees
Additional fees
Total fees*
Term 1
$6,060
$605
$6,665
Term 2
$6,060
$564
$6,624
Term 3
$6,060
$564
$6,624
Term 4
$6,060
$605
$6,665
Term 5
$6,060
$564
$6,624
Term 6
$8,649
$564
$9,213

Estimated total tuition:

total cost
Term
Tuition fees
Additional fees
Total fees*
Term 1
$10,468
$605
$11,073
Term 2
$10,468
$564
$11,032
Term 3
$10,468
$564
$11,032
Term 4
$10,468
$605
$11,073
Term 5
$10,468
$564
$11,032
Term 6
$15,931
$564
$16,495

Estimated total tuition:

total cost
*All tuition and fees are subject to change. Program tuitions are estimates only.  Your actual tuition and fees are calculated on actual course registrations and can be viewed under "Statement of Account" in MyBVC or by requesting a Statement of Account from Registrar Services.

Courses

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Zero Textbook Cost

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Course is eligible for PLAR

Complete the following courses:

CodeCourseCreditsPDF
GAME1101Game Design3

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GAME1401Game Programming I3

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GAME13042D Art for Games3

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GAME13053D Art for Games I3

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Complete the following courses:

CodeCourseCreditsPDF
GAME1202Visual Scripting3

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GAME1402Game Programming II3

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GAME13063D Art for Games II3
GAME2102Storytelling and Narrative Design3

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Complete the following courses:

CodeCourseCreditsPDF
GAME1501Rapid Prototype Development3

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GAME2401Game Programming III3

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GAME2301Technical Art3

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GAME1307Animation for Games3

Complete the following courses:

CodeCourseCreditsPDF
GAME2101Systems Design3

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GAME2501Rapid Game Development I3

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GAME2302Procedural Art3

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GAME2507Capstone Development I3

Complete the following courses:

CodeCourseCreditsPDF
GAME2502Rapid Game Development II3

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GAME2503Developing for Extended Reality (XR)3

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GAME2508Capstone Development II3
GAME1102Level Design3

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Complete the following courses:

CodeCourseCreditsPDF
GAME2504Industry Project I: Pre-Production3

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GAME2505Industry Project II: First Production4

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GAME2506Industry Project III: Production4

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GAME2999Capstone Industry Project: Game Development5

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Frequently asked questions

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